Sean Hogan developer of the game Anodyne has taken a more novel approach towards the problem of piracy. When Sean Hogan saw his game Anodyne on Pirate Bay, he decided to embrace this fate. These were his words in some of the comments on Pirate Bay "It's neat that Anodyne's here and I'm glad that means more people can play it, though of course we'd love it if you bought the game, We're tryin' to get Greenlit on Steam so we'd really appreciate it if you and your friends gave us an upvote... Most importantly let us know what you think of the game and if you like it or if it fills you with a burning rage!".
This was not the end he even posted free keys for his game Desura in the comments. Sean said this in a Reddit post "Piracy is inevitable so it's better to embrace it - plus, it gives lots of people who couldn't normally afford the game the opportunity to play it - and I think when you're a small group of developers (only my friend Jon and I made Anodyne), it's better to have lots of people able to experience your game, We hope enough people will like it and the word will get out, eventually allowing us to get onto Steam, which then lets more people see and play Anodyne!".
Sean Hogan is not the first game developer to make such efforts Jonatan Soderstrom supported his game on Pirate Bay. It seems like Indie game developers have found a way to popularize there creations. If you want to show your support to Sean Hogan then you can go to Anodyne website to buy the game.
Watch the game trailer here:
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